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Ocarina of time how to use shield
Ocarina of time how to use shield










Their work on the Wii in particular, which custom-tailored emulators for each game, is still heralded as one of the best official examples of emulation to date. That very team was led by Stephen Lee, a legendary software engineer that was responsible for several works at Nintendo: including the emulation for N64 on the GameCube and Wii. The development team that was responsible for the beloved emulation from Ocarina of Time on through the Wii Virtual Console left Nintendo around 2011. Strangely, this saga has been going on as far back as 2001, and this thread from Twitter user Kieran actually sheds some light on how this all got started. But MVG posits that something happened between the Wii and the Wii U generation, as Nintendo’s handling of emulation has gotten worse. I mean, Nintendo used to deliver good, maybe even ideal N64 emulation experiences. It’s generally agreed upon that the GameCube version of Ocarina of Time (which was done via an internally developed emulator) is great, and the Wii’s N64 offerings were above par too.

ocarina of time how to use shield

Modern Vintage Gamer (MVG) recently touched upon something a lot of people have been wondering about lately: what happened with N64 emulation on the Switch?

ocarina of time how to use shield

At first it was way up, then slowly declined












Ocarina of time how to use shield